Before you commission another redesign

abi hough

When digital performance stalls, a full redesign can be an attractive response.

A new visual system, updated journeys and a refreshed tech stack promise a clean break from the past. Internally, a redesign can unite teams, justify budget and create a sense of progress.

Sometimes that is exactly what is needed. Many times it is not. If upstream signals, unclear propositions, awkward policies or structural issues remain untouched, a redesign can simply rewrap the same problems in a new interface.

WHO IS THIS NOTE FOR
This note is for digital, product and marketing leaders who:

Are under pressure to improve performance and are considering a major redesign

Have been through at least one redesign before and are wary of repeating the same patterns

Want a clearer sense of what a redesign can and cannot fix


This field note looks at what is worth understanding before you commit to another redesign, and how to avoid spending a year rebuilding familiar problems.


Why redesigns are so appealing.

Redesigns do real work inside organisations.
They:

  • Create a visible project that can align teams and budgets
  • Offer a chance to update outdated technology and design systems
  • Promise a fresh start for journeys that feel cluttered or inconsistent
  • Provide a story leadership can tell about investment and change

All of that can be useful. The risk is that the redesign becomes a catch all solution for problems that sit elsewhere.

It is easier to plan a new website than to confront unclear propositions, messy upstream signals or structural constraints that make the experience harder than it needs to be.

When redesigns help, and when they do not.

A redesign can be the right move when:do real work inside organisations.

  • The existing interface genuinely blocks essential tasks
  • The visual language no longer reflects the organisation or product
  • The underlying technology limits basic improvements
  • There is clear evidence that structural changes to journeys are needed

It is less likely to help when:

  • The main issues are in product, pricing or policy decisions
  • Users are confused before they arrive, due to upstream signals
  • Teams do not share a clear view of the current problems
  • Past redesigns have produced short term lift and then a slide back to the same patterns

In those situations, a redesign can make things look and feel better without changing how well the system works.

NOTE
A redesign can change what you see. It does not automatically change how your organisation makes decisions, what it offers, or how upstream signals shape demand. If those stay the same, the new site will often converge on the same problems as the old one.

Common gaps before a redesign is briefed.

Before a redesign, it is common to find that:

  • There is no shared, evidence based picture of how people currently use the site
  • Upstream conditions, such as zero click results and AI summaries, have not been mapped
  • Persistent issues are described in vague terms like “confusing” or “cluttered”
  • Goals for the redesign are broad and inward facing, such as “modern” or “on brand”
  • The problems and constraints of the current system are not written down clearly

In that environment, a redesign brief tends to focus on aesthetics, structure and technology, not on the conditions that drove the last system into trouble.

Questions to answer before you commit.

Before you commission a major redesign, it is useful to be able to answer a few simple questions in plain language.

  • What are the main problems the current site is causing, and for whom
  • Which of those problems are genuinely about the interface, and which are about the proposition, policies or operations
  • How do humans and AI currently encounter you before they arrive
  • What evidence do you have that a new structure or interaction model would change behaviour in the ways you need
  • What would success look like one year after launch, beyond “it looks better”

If those answers are vague, contested or missing, a redesign will be working from a weak foundation.

An example.

A large organisation commissioned a redesign of its main site after repeated feedback that the experience felt confusing and outdated.

The brief focused on:

  • A new design system
  • Clearer navigation
  • Improvement of key journeys such as sign up and account management”


The project delivered on those terms. Early feedback was positive. The new site was more consistent, more accessible and easier to use.

Within a year, familiar issues reappeared:

  • People arriving with expectations set by third party content could not find what they needed
  • Support teams were still fielding the same questions about eligibility and pricing
  • Experiments on individual journeys produced mixed results and were hard to interpret


Only then did the organisation look more closely at upstream signals and structural constraints. It became clear that many of the “UX problems” were symptoms of unclear policies and conflicting messages in search results and partner content.

The redesign had improved the surface. It had not touched the deeper issues.

A large organisation commissioned a redesign of its main site after repeated feedback that the experience felt confusing and outdated.

The brief focused on:

  • A new design system
  • Clearer navigation
  • Improvement of key journeys such as sign up and account management”


The project delivered on those terms. Early feedback was positive. The new site was more consistent, more accessible and easier to use.

Within a year, familiar issues reappeared:

  • People arriving with expectations set by third party content could not find what they needed
  • Support teams were still fielding the same questions about eligibility and pricing
  • Experiments on individual journeys produced mixed results and were hard to interpret


Only then did the organisation look more closely at upstream signals and structural constraints. It became clear that many of the “UX problems” were symptoms of unclear policies and conflicting messages in search results and partner content.

The redesign had improved the surface. It had not touched the deeper issues.

Checking upstream signals before you redesign.

One of the most useful things you can do before a redesign is to understand the context people bring with them.

For a small number of high value tasks:

01_ Map what people see before they arrive

  • Search results, AI summaries and zero click units
  • Major review sites, marketplaces and comparison pages
  • High traffic help content, both on and off your site

02_ Extract the implied story

  • How the problem is framed
  • What benefits and risks are highlighted
  • Which competitors or alternatives are positioned alongside you

03_ Compare that to your current site

  • Where do your journeys support that story
  • Where do they contradict it
  • Where do they ignore topics that clearly matter to users

04_ Compare that to your current site

  • Would new structures or content address the mismatches
  • Or would they simply restyle the existing story

This exercise is not complex. It is often skipped in the rush to plan features and screens.

Understanding structural constraints.

Before a redesign, it is also important to be honest about what the site can and cannot change.

For key journeys and issues:

  • List the policies, product decisions and operational constraints that shape them
  • Identify which of those are genuinely fixed and which could be changed in principle
  • Note where you are asking design to compensate for decisions users find unreasonable
  • Be explicit about which constraints a redesign is allowed to challenge, and which it is expected to work around

If large parts of the problem space are off limits, acknowledge that. A redesign that cannot touch those constraints will have limited impact, no matter how well it is executed.

EXAMPLE:

In one case, a team planned a redesign to improve sign up and onboarding. Early discovery showed that the real drop off was not in the interface, but in a requirement for users to call a separate team to complete verification.

The redesign went ahead, and the on site experience improved. The call requirement remained. Conversion moved only slightly.

When the verification process was later changed to allow digital checks for most users, conversion improved more in a few weeks than it had in the entire redesign period. The interface changes helped, but only once the structural barrier was removed.

Making a redesign more useful when it is needed.

If, after examining upstream signals and structural constraints, a redesign still makes sense, the preparation you have done can make it far more effective.

In particular:

  • Use what you have learned to set specific, behaviour based goals, not just aesthetic ones
  • Build journeys around the decisions people are really trying to make, in the context they actually arrive with
  • Treat upstream signals, help content and support insights as inputs to design, not as separate channels
  • Keep a small set of clear problem statements visible throughout the project, and resist the urge to expand scope without revisiting them

Where Corpus fits.

From a Corpus perspective, a redesign is one possible response inside a larger system.

When we work with teams who are considering or planning a redesign, we typically:

  • Help clarify the real problems the redesign is meant to address
  • Map upstream signals and AI mediated journeys that will frame the new site
  • Trace persistent UX issues back to structural decisions and constraints
  • Separate interface level changes from deeper shifts in proposition, policy or process

Sometimes the outcome is a better grounded redesign. Sometimes it is a decision to address upstream and structural issues first, and redesign later or not at all.

The aim is not to argue against redesigns. It is to make sure that if you commit to one, it changes more than the paint.

Talk about how this applies in your organisation.

If a field note resonates and you want to talk about how the same patterns are showing up where you work, a conversation can help.
Typical first conversations last 45 to 60 minutes and focus on understanding your current situation and constraints.
Upstream optimisation for zero click and AI search.
Contact
[email protected]

Typical first conversations last 45 to 60 minutes and focus on your current situation, constraints and goals
We Are Corpus is a consultancy created by Abi Hough and delivered through uu3 Ltd. Registered in the UK. Company 6272638